
CS2 July 29th update fixes weapons, movement bugs
Valve has updated CS2 again on July 29th, just one day after the huge patch that introduced new animations to the game. This update, however, is considerably smaller, as it focuses way more on bug fixes.
Also read: CS2 July 28th Update brings significant changes to active duty maps alongside animation changesMore updates are expected in the coming days, as players are still finding and reporting bugs. The developers are already aware, for example, that the July 28th update broke bunny hopping.
For now, these are the bugs that have been fixed on the July 29th patch:
Gameplay
-
Fixed a case where weapons could be fired prematurely due to a redeploy after a reload
-
Fixed a case where movement button changes were ignored while adjusting view angles at very high frame rates
-
Fixed a case where air strafing would result in higher than usual velocities
-
Speculative fix for a rare case where the dropped bomb appears in the wrong location
MISC
-
Various bug fixes and and changes to first-person animations and sounds
-
Fixed various nametag and StatTrak positions
-
Various fixes for AWP materials
-
Speculative fix for a rare case where holstered weapons appear attached to the deployed weapon
-
Fixed a bug where the CS2 music kit was replaced by the CS:GO music kit
-
Fixed a vote UI bug sometimes displaying vote result of another team's vote
Inferno
-
Fixed a gap on the first stack at bombsite B
Overpass
-
Fixed clipping on the T fountain stairs
Also read



























