
CS2 May 5/7 "Mission Possible" Update bring Weekly Missions, 5 New Community Maps
Valve have released a small update in the form of the "Mission Possible" patch tonight on May 7th, adding a new "weekly mission" to help players earn extra XP, introducing five new community maps to the game, and removing four of the older ones from rotation. Additionally this new update brings a few bug fixes and optimizations to the game.
The full patch notes read:
ARMORY
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Added Weekly Missions, which can be entered through the main menu or play menu.
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Players receive one mission each week.
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The weekly mission expires after 7 days and rewards XP for completion.

MAPS
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Removed community maps Basalt, Edin, Palais, and Whistle from all game modes.
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Added community maps Jura, Grail, and Agency to Competitive, Casual, and Deathmatch modes.
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Added community maps Dogtown and Brewery to Wingman mode.
Re-organized Casual and Deathmatch map groups:
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Defusal Group Alpha: Dust 2, Mirage, Inferno, Vertigo.
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Defusal Group Delta: Train, Anubis, Ancient, Overpass, Nuke.
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Community Map Group: Jura, Grail, Agency.
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Hostage Group: Office, Italy.

AUDIO
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Added "Main Menu Ambience Volume" setting.
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Fixed some cases where shooting visible enemies over the top of smoke would not play an attacker feedback sound.
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Fixed some cases where gameplay sounds were inaudible or would skip.
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Removed snd_setmixer, snd_setmixlayer, snd_soundmixer_setmixlayer_amount, and snd_soundmixer_set_trigger_factor console commands.
MISC
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Fixed a bug where input bindings to scancode56 (US English key "/") wouldn't persist across app launches.
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Lobby invites from players marked with "Block All Communication" in Steam will now be ignored in-game.
The full patch notes may be read here.
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