Complexity's showing was nothing short of horrendous

T.c: "People need to decide that 'hey, I'm gonna do this to 100% of my ability every fucking round'"

Complexity were beaten, stomped, and ground to dust.

Off the back of a phenomenal first day of the Major with victories over paiN and Heroic, Complexity looked to day two of the Elimination Stage to qualify for the Playoffs Stage in flawless fashion. Unfortunately, in their 2-0 match against MOUZ, there was hardly anything but flaws as the team was completely eviscerated, picking up three whole rounds in the series.

After the brutal and frankly embarrassing showing, Dust2.us' Ryan Friend spoke with Complexity's coach, Tiaan "T.c" Coertzen, about what went wrong in that game, future opponents, and more.

Please note that the full interview can be found below on YouTube, while the transcript has some key snippets from their conversation.

Brutal 0-2 there. What went wrong?

I think MOUZ played really well and we just couldn't get any breaks. The longer it continued, the more it felt like we couldn't beat them. We stopped talking, we got negligent. We were rushing ourselves trying to get rounds, and we didn't get any breaks. It felt like we were the more inexperienced team in that one and we weren't even playing like 10% of the level we showed yesterday

That game yesterday against Heroic, it went double OT. You had that mentality to keep fighting back, but here, there were clutches and 1v1, 2v2 situations that didn't go your way. Do you think that continued repetition hurt the mentality?

For sure. It's pretty obvious you can tell when the energy is down and the communication is just not there and we're showing a completely different level. That obviously reflects in the gameplay at the end of the day. I think the fact that we had bad starts on both maps and we couldn't get any breaks just put us in a bad mentality that we couldn't dig ourselves out of.

When you are getting into that mentality, isn't it on the leaders of the team to step up and reverse that course?

100%, but you can only do so much when you have a couple of timeouts where you can speak for 30 seconds, or you have a halftime talk, and you can try to get people back on board. Other than that you can't speak for anyone. What are you going to do, fine someone if they don't speak? Is that what we're going to resort to? Really? Like, "you're not speaking, you're not calling where they are, you're not being precise, you're not calling the details you usually do" what are you going to do? Fine someone? No. [laughs]. So that's on the person. That's on the individuals. They need to do that at the end of the day. People need to decide that "hey, I'm gonna do this to 100% of my ability every fucking round. Not just when I want to, when I feel like it"

Do you think there was a mistake in the veto going with Overpass there?

No. It doesn't matter what map we played, if we played like that we would've lost the same way. Overpass, Ancient, it doesn't matter. When you play to that level, you're going to lose.

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#1(With 0 replies)
March 22, 2024 01:10PM
Scoobster
T.c sounds angry :(

still 2 more chances but im not liking the odds if we keep playing like this
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